How The Game Works
1. Earn Points
Points come from jobs, chores, school lessons, skill practice, teaching, challenge bingo, teamwork, and accountability goals.
2. Buy Cards
Kids spend points on character cards, accessory cards, action cards, environment cards, or mystery packs.
3. Build A Fighter
Choose 1 character and attach up to 3 accessories. Accessories make the build strategic.
4. Battle
Highest speed goes first. Damage = Attack + boosts - Defense. Minimum damage is 5 unless blocked.
Card Roster
Click a card to open its back, stats, lore, and accessories. Owner dropdowns save in this browser.
Environment Cards
Optional battlefield cards. Use one per battle when everyone wants more chaos.
Neon Grid
Code and Hacker characters gain +10 Speed.
Blackout Zone
Stealth and Ghost characters gain +10 Attack. Sensor accessories become stronger.
Scrapyard
Robotics and Engineer characters heal 5 HP at the start of each turn.
Firewall City
Virus and Glitch attacks deal -10 damage. Defense effects gain +10.
Void Server
Void characters gain +15 Defense. Healing effects are reduced by 5.
Signal Storm
At the start of each turn, flip a coin. Heads: +10 Attack. Tails: -10 Accuracy.
Points Shop Draft
Common Accessory
10 points
Rare Accessory
20 points
Character Card
30 points
Mystery Pack
50 points: 1 character, 2 accessories, 1 action/event.